#define _CRT_SECURE_NO_WARNINGS #define MAX_ROW 3 #define MAX_COL 3 #include #include #include void init(char chessBoard[MAX_ROW][MAX_COL]) { for (int row = 0; row < MAX_ROW; row++) { for (int col = 0; col < MAX_COL; col++) { chessBoard[row][col] = ' '; } } } void print_chessBoard(char chessBoard[MAX_ROW][MAX_COL]) { printf("+---+---+---+\n"); for (int row = 0; row < MAX_ROW; row++) { printf("| %c | %c | %c |\n", chessBoard[row][0], chessBoard[row][1], chessBoard[row][2]); printf("+---+---+---+\n"); } } void playerMove(char chessBoard[MAX_ROW][MAX_COL]) { while (1) { int row = 0; int col = 0; printf("请输入坐标(row col):"); scanf("%d %d", &row, &col); if (row < 0 || row >= MAX_ROW || col < 0 || col >= MAX_COL) { printf("您的坐标不在合法范围内 [0, 2],请重新输入:\n"); continue; } if (chessBoard[row][col] != ' ') { printf("您的坐标位置已经有子了!\n"); continue; } chessBoard[row][col] = 'x'; break; } } void computerMove(char chessBoard[MAX_ROW][MAX_COL]) { while (1) { int row = rand() % MAX_ROW; int col = rand() % MAX_COL; if (chessBoard[row][col] != ' ') { continue; } chessBoard[row][col] = 'o'; break; } } int isFull(char chessBoard[MAX_ROW][MAX_COL]) { for (int row = 0; row < MAX_ROW; row++) { for (int col = 0; col < MAX_COL; col++) { if (chessBoard[row][col] == ' ') { return 0; } } } return 1; } char isWin(char chessBoard[MAX_ROW][MAX_COL]) { for (int row = 0; row < MAX_ROW; row++) { if (chessBoard[row][0] != ' ' && chessBoard[row][0] == chessBoard[row][1] && chessBoard[row][0] == chessBoard[row][2]) { return chessBoard[row][0]; } } for (int col = 0; col < MAX_COL; col++) { if (chessBoard[0][col] != ' ' && chessBoard[0][col] == chessBoard[1][col] && chessBoard[0][col] == chessBoard[2][col]) { return chessBoard[0][col]; } } if (chessBoard[0][0] != ' ' && chessBoard[0][0] == chessBoard[1][1] && chessBoard[0][0] == chessBoard[2][2]) { return chessBoard[0][0]; } if (chessBoard[2][0] != ' ' && chessBoard[2][0] == chessBoard[1][1] && chessBoard[2][0] == chessBoard[0][2]) { return chessBoard[2][0]; } if (isFull(chessBoard)) { return 'q'; } return ' '; } void game() { char chessBoard[MAX_ROW][MAX_COL] = { 0 }; init(chessBoard); char winner = ' '; while (1) { system("cls"); print_chessBoard(chessBoard); playerMove(chessBoard); winner = isWin(chessBoard); if (winner != ' ') { break; } computerMove(chessBoard); winner = isWin(chessBoard); if (winner != ' ') { break; } } print_chessBoard(chessBoard); if (winner == 'x') { printf("恭喜您, 您赢了!\n"); } else if (winner == 'o') { printf("哈哈,您连人工智障都下不过!\n"); } else { printf("您只能和人工智障打平手!!\n"); } } int menu() { printf("--------------------------\n"); printf("--------1.开始游戏--------\n"); printf("--------0.退出游戏--------\n"); printf("--------------------------\n"); int choice = 0; printf("请输入你的选择:"); scanf("%d", &choice); return choice; } int main() { srand((unsigned int)time(0)); while (1) { int choice = menu(); if (choice == 1) { game(); } else if (choice == 0) { printf("退出游戏,GOODBYE!!!!!\n"); break; } else { printf("输入错误!请重新输入!\n"); continue; } } system("pause"); return 0; }