using System.IO;
using System.IO.Compression;
string sourceFile=@"C:\1.txt";
string destinationFile=@"D:\2.zip";
private const long BUFFER_SIZE = 20480;
if ( File.Exists ( sourceFile ))
{
FileStream sourceStream = null;
FileStream destinationStream = null;
GZipStream compressedStream = null;
try
{
// Read the bytes from the source file into a byte array
sourceStream
= new FileStream
( sourceFile, FileMode
.Open, FileAccess
.Read, FileShare
.Read );
// Open the FileStream to write to
destinationStream
= new FileStream
( destinationFile, FileMode
.OpenOrCreate, FileAccess
.Write );
// Create a compression stream pointing to the destiantion stream
compressedStream
= new DeflateStream
( destinationStream, CompressionMode
.Compress,
true );
long bufferSize = sourceStream.Length < BUFFER_SIZE ? sourceStream.Length : BUFFER_SIZE;
byte[] buffer
= new byte[bufferSize
];
int bytesRead = 0;
long bytesWritten = 0;
while ((bytesRead = sourceStream.Read(buffer, 0, buffer.Length)) != 0)
{
compressedStream.Write(buffer, 0, bytesRead);
bytesWritten += bufferSize;
}
}
catch ( ApplicationException ex )
{
Console.WriteLine(ex.Message);
}
finally
{
// Make sure we allways close all streams
if ( sourceStream != null )
sourceStream.Close ( );
if ( compressedStream != null )
compressedStream.Close ( );
if ( destinationStream != null )
destinationStream.Close ( );
}
}
//csharp/1112