#define _CRT_SECURE_NO_WARNINGS
#define MAX_ROW 3
#define MAX_COL 3
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
void init(char chessBoard[MAX_ROW][MAX_COL]) {
for (int row = 0; row < MAX_ROW; row++) {
for (int col = 0; col < MAX_COL; col++) {
chessBoard[row][col] = ' ';
}
}
}
void print_chessBoard(char chessBoard[MAX_ROW][MAX_COL]) {
for (int row = 0; row < MAX_ROW; row++) {
printf("| %c | %c | %c |\n", chessBoard
[row
][0],
chessBoard[row][1], chessBoard[row][2]);
}
}
void playerMove(char chessBoard[MAX_ROW][MAX_COL]) {
while (1) {
int row = 0;
int col = 0;
scanf("%d %d", &row
, &col
);
if (row < 0 || row >= MAX_ROW || col < 0 || col >= MAX_COL) {
printf("您的坐标不在合法范围内 [0, 2],请重新输入:\n");
continue;
}
if (chessBoard[row][col] != ' ') {
continue;
}
chessBoard[row][col] = 'x';
break;
}
}
void computerMove(char chessBoard[MAX_ROW][MAX_COL]) {
while (1) {
int row
= rand() % MAX_ROW
;
int col
= rand() % MAX_COL
;
if (chessBoard[row][col] != ' ') {
continue;
}
chessBoard[row][col] = 'o';
break;
}
}
int isFull(char chessBoard[MAX_ROW][MAX_COL]) {
for (int row = 0; row < MAX_ROW; row++) {
for (int col = 0; col < MAX_COL; col++) {
if (chessBoard[row][col] == ' ') {
return 0;
}
}
}
return 1;
}
char isWin(char chessBoard[MAX_ROW][MAX_COL]) {
for (int row = 0; row < MAX_ROW; row++) {
if (chessBoard[row][0] != ' '
&& chessBoard[row][0] == chessBoard[row][1]
&& chessBoard[row][0] == chessBoard[row][2]) {
return chessBoard[row][0];
}
}
for (int col = 0; col < MAX_COL; col++) {
if (chessBoard[0][col] != ' '
&& chessBoard[0][col] == chessBoard[1][col]
&& chessBoard[0][col] == chessBoard[2][col]) {
return chessBoard[0][col];
}
}
if (chessBoard[0][0] != ' '
&& chessBoard[0][0] == chessBoard[1][1]
&& chessBoard[0][0] == chessBoard[2][2]) {
return chessBoard[0][0];
}
if (chessBoard[2][0] != ' '
&& chessBoard[2][0] == chessBoard[1][1]
&& chessBoard[2][0] == chessBoard[0][2]) {
return chessBoard[2][0];
}
if (isFull(chessBoard)) {
return 'q';
}
return ' ';
}
void game() {
char chessBoard[MAX_ROW][MAX_COL] = { 0 };
init(chessBoard);
char winner = ' ';
while (1) {
print_chessBoard(chessBoard);
playerMove(chessBoard);
winner = isWin(chessBoard);
if (winner != ' ') {
break;
}
computerMove(chessBoard);
winner = isWin(chessBoard);
if (winner != ' ') {
break;
}
}
print_chessBoard(chessBoard);
if (winner == 'x') {
}
else if (winner == 'o') {
}
else {
}
}
int menu() {
printf("--------------------------\n");
printf("--------1.开始游戏--------\n");
printf("--------0.退出游戏--------\n");
printf("--------------------------\n");
int choice = 0;
return choice;
}
int main()
{
while (1) {
int choice = menu();
if (choice == 1) {
game();
}
else if (choice == 0) {
printf("退出游戏,GOODBYE!!!!!\n");
break;
}
else {
continue;
}
}
return 0;
}